Medium Humanoid (Human), Lawful Good
Armor Class 12 (15 with mage armor)
Hit Points 10 (5d4)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
8 (-1)
INT
17 (+3)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws INT +5, WIS +4
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Any four languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The mage is a 3th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13). The mage has the following wizard spells prepared:

Cantrips (at will): gust, shocking grasp, mage hand, thunderclap

1st level (4 slots): thunderwave, mage armor, magic missile, shield

2nd level (3 slots): misty step, dust devil

 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

These mages spend their lives studying and practicing magic. They enjoy the solitude and peaceful nature of the plane of air as it allows them to focus on their studies. They are generally friendly to visitors and often will help those unfamiliar with the plane.

Monster Tags: NPC

Habitat: Urban

Greankitten

Comments

Posts Quoted:
Reply
Clear All Quotes