Armor Class
15
(hide armor, shield)
Hit Points
70
(5d8)
Speed
30 ft.
STR
14
(+2)
DEX
12
(+1)
CON
11
(+0)
INT
6
(-2)
WIS
10
(+0)
CHA
7
(-2)
Skills
Arcana +0
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Abyssal, Common, Gnoll
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Shadow of yeenoghu. +5 damage to attack
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Mythic Actions
A mythical creature said to haunt the children in ten towns there is only 1 blackout gnoll. the Blackout gnoll is a creature that was possessed by a vampire gnolls spirit.
Description
Gnolls are feral, hyena-headed humanoids that attack without warning, slaughtering their victims and devouring their flesh.
Lair and Lair Actions
The blackout gnoll is said to live in a cave hidden under easthaven