Medium Humanoid (Goblinoid), Chaotic Evil
Armor Class 15 (hide armor)
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
9 (-1)
Skills Athletics +5, Stealth +6, Survival +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Assassinate. During its first turn, the bugbear has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the bugbear scores against a surprised creature is a critical hit.

Padded Feet. The bugbear ambusher has advantage on Dexterity (Stealth) checks to move silently. 

Garrotte. The bugbear has advantage on Strength (Athletics) checks made to grapple an opponent. On a succesful grapple the target is silenced and takes 15 (6d4 + 3) slashing damage at the end of each of the bugbears turns that the target is succesfully grappled.  

Actions

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 3) piercing damage in melee or 6 (1d6 + 3) piercing damage at range.

Description

Bugbears that are gifted in stealth are sent out to kill enemy sentries and thus clear the way for others to penetrate the foe’s defenses. Murderers carry many javelins with them, which they throw from hiding and wield in melee, and they also carry garrotes to cut off sounds of screaming.

Monster Tags: Goblinoid

Habitat: ForestGrasslandUnderdark

pbondec

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