Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Assassinate. During its first turn, the bugbear has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the bugbear scores against a surprised creature is a critical hit.
Padded Feet. The bugbear ambusher has advantage on Dexterity (Stealth) checks to move silently.
Garrotte. The bugbear has advantage on Strength (Athletics) checks made to grapple an opponent. On a succesful grapple the target is silenced and takes 15 (6d4 + 3) slashing damage at the end of each of the bugbears turns that the target is succesfully grappled.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 3) piercing damage in melee or 6 (1d6 + 3) piercing damage at range.
Description
Bugbears that are gifted in stealth are sent out to kill enemy sentries and thus clear the way for others to penetrate the foe’s defenses. Murderers carry many javelins with them, which they throw from hiding and wield in melee, and they also carry garrotes to cut off sounds of screaming.
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