Spellcasting: The Ancient cat lady can cast the spell summon cats, which summons 5 cats in a five feet circle around the lady. These cats have the same stats of normal cats but are angered and will immediately attack the players, unless the cat lady says to not.
Action Name: A powerful companion
Action: She can summon one big cat. It is medium in size and has the same attacks and actions as cats except plus ten to health and damage, this attack can only be used 5 times in a battle.
Action Name: Staff jab
The cat lady can attack with her staff and deal 1d6 budgeting damage.
Action Name: Cat throw
Action: She can throw a cat and deal 1d4.
She can place a cat on her head that lasts two turns, that gives the attacking player, distracting them, if there not immune to being charmed.
Reaction Name: She can make a reaction to leap like a cat 10 feet to make distance between the players and the cat lady, or to close distance.
can be used at any time even during the players turn.
Legendary Action Name: More cats!
She is able to roll a d20 is she gets over the players armor class of the targeted player, they will morph into a cat humanoid for the next 6 turns. the targeted player will fight for the lady, and will have no control over their character, other than speech. It can be used once per a long rest.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
She is an old lady that wears a purple robe, that has moon patterns on it, she always has a hoard of cats around her and has gray messy hair. all cats she summons and controls, have moon patterns on them.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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