Medium Swarm of Tiny beasts, Chaotic Evil
Armor Class 16 Natural
Hit Points 40 (6d10 + 10)
Speed
STR
12 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
18 (+4)
WIS
16 (+3)
CHA
15 (+2)
Saving Throws INT +7
Condition Immunities Charmed
Senses Passive Perception 15
Languages common
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

 

Spellcasting: The Ancient cat lady can cast the spell summon cats, which summons 5 cats in a five feet circle around the lady. These cats have the same stats of normal cats but are angered and will immediately attack the players, unless the cat lady says to not. 

Actions

Action Name: A powerful companion 

Action: She can summon one big cat. It is medium in size and has the same attacks and actions as cats except plus ten to health and damage, this attack can only be used 5 times in a battle. 

Action Name: Staff jab

The cat lady can attack with her staff and deal 1d6 budgeting damage.

Action Name: Cat throw

Action: She can throw a cat and deal 1d4.

Bonus Actions

She can place a cat on her head that lasts two turns, that gives the attacking player, distracting them, if there not immune to being charmed.

Reactions

Reaction Name: She can make a reaction to leap like a cat 10 feet to make distance between the players and the cat lady, or to close distance.

Legendary Actions

can be used at any time even during the players turn.

Legendary Action Name: More cats!

She is able to roll a d20 is she gets over the players armor class of the targeted player, they will morph into a cat humanoid for the next 6 turns. the targeted player will fight for the lady, and will have no control over their character, other than speech. It can be used once per a long rest.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

She is an old lady that wears a purple robe, that has moon patterns on it, she always has a hoard of cats around her and has gray messy hair. all cats she summons and controls, have moon patterns on them.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: HagElemental

Habitat: Hill

wooden_creater

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