Armor Class
12
Hit Points
2
(1d4 + 2)
Speed
10 ft., Climb 10 ft.
STR
9
(-1)
DEX
4
(-3)
CON
10
(+0)
INT
12
(+1)
WIS
12
(+1)
CHA
10
(+0)
Skills
Acrobatics +5, Perception +6
Senses
Darkvision 60, Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Ground Hang. Immune to the effects of the prone condition due to it being their natural posture.
Keen Sight. The baby sloth has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
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