Medium Humanoid (Sorcerer), Chaotic Neutral
Armor Class 17
Hit Points 103 (10d6)
Speed 30 ft.
STR
8 (-1)
DEX
13 (+1)
CON
18 (+4)
INT
11 (+0)
WIS
1 (-5)
CHA
20 (+5)
Saving Throws CON +6, CHA +7
Skills Arcana +5, Deception +9, Intimidation +5, Medicine +5
Damage Resistances Fire
Senses Passive Perception 11
Languages Abyssal, Common, Infernal
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

War Caster. Charianna has advantage on CON saving throws that she makes to maintain her concentration on a spell when you take damage.

2/day | Metamagic - Empowered Spell (Special). When you roll damage for a spell, you can reroll up to 5 of the dice. You must use the new rolls and you can use this option even if you've already used another Metamagic option.

2/day | Metamagic - Heightened Spell (Special). When you cast a spell that forces a creature to make a saving throw, you can give one target of the spell disadvantage on its first saving throw made against the spell.

2/day | Metamagic - Twinned Spell (Special). You can target a second creature in range with the same spell, as long as the spell at the level it's being cast is incapable of targeting more than one creature.

1/day | Strength of the Grave (Special). When damage (that isn't radiant or from a critical hit) reduces you to 0 HP, you can make a CHA saving throw (DC 5 + the damage taken). On a success, you instead drop to 1 HP (and can't use this feature again until you finish a long rest).

Actions

Spellcasting. Charianna casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17):

At will: Fire Bolt, Friends, Message, Prestidigitation, Thaumaturgy, Control Flames, Mage Hand

3/day each: Magic Missile, Sleep, Alter Self,  Darkness,  Suggestion, Fireball,  Haste,  Fly, Fire Shield,  Greater Invisibility

2/day each:  Hold Monster

Bonus Actions

 Spellcasting. Charianna casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17):

2/day each: Far Step 

Reactions

Spellcasting. Charianna casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):

3/day each:  Shield,  Hellish Rebuke, Counterspell

Monster Tags: humanoid

VanTersec

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