Armor Class
15
(worn chain shirt)
Hit Points
24
(2d8 + 8)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
18
(+4)
INT
6
(-2)
WIS
8
(-1)
CHA
7
(-2)
Saving Throws
STR +5, CON +6
Skills
Intimidation +2
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Aggressive. As a bonus action, the orcish skeleton can move up to its speed toward a hostile creature that it can see.
Boneforged Body. Boneforged skeletons take the maximum result for all of their hit die. Additionally, they enjoy proficiency in Strength and Constitution saving throws.
Actions
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 3) slashing damage.
Description
Intentionally raised to serve as powerful melee combatants among undead legions, these undead orcs have hardened and reinforced skeletal frames that are imposing and tough. While no smarter than a typical skeleton, they are much stronger than the rank and file undead fodder, and significantly harder to take down.
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