Medium Or Small Elemental, Neutral
Armor Class 24 (natural armor)
Hit Points 30 (22d8 + 5)
Speed 30 ft., Swim 40 ft.
STR
17 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
17 (+3)
CHA
12 (+1)
Saving Throws DEX +5, CON +5, WIS +6
Damage Resistances Fire
Senses Darkvision 120 ft., Passive Perception 11
Languages Aquan, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Amphibious. The Squirtle can breathe air and water.

Actions

Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: (2d4);{"diceNotation":"3d12+7","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"}[/rollable] piercing damage.

Shell. Melee Weapon Attack: reach 25 ft., one target. Hit: 6d8 bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the Squirtle and knocked prone.

Water gun. The Squirtle Blows forth water in a 40-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking (4d6) force damage on a failed save, or half as much damage on a successful one. Being underwater grants resistance against this damage.

Description

this pokemon enjoys making loud calls that signify the coming of Blastoises.

Habitat: CoastalUnderwater

AdriaAxeMage

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