Large Elemental, Neutral
Armor Class 28 (natural armor)
Hit Points 70 (5d12 + 10)
Speed 30 ft., Swim 40 ft.
STR
25 (+7)
DEX
14 (+2)
CON
18 (+4)
INT
13 (+1)
WIS
19 (+4)
CHA
10 (+0)
Saving Throws DEX +5, CON +7, WIS +7
Damage Immunities Fire
Senses Darkvision 120 ft., Passive Perception 11
Languages Aquan, Draconic
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Amphibious. The Squirtle can breathe air and water.

Actions

Bite. Melee Weapon Attack: 4d6 piercing damage.

Shell. Melee Weapon Attack: reach 25 ft., one target. Hit: 8d6 bludgeoning damage. If the target is a creature, it must succeed on a DC 25 Strength saving throw or be pushed up to 10 feet away from the Squirtle and knocked prone.

Aqua Cannon. The Blastoise Blows forth water in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking (6d6) force damage on a failed save, or half as much damage on a successful one. Being underwater grants resistance against this damage.

Description

The large cannons on Blastoise's back are powerful enough to blast through iron walls

Habitat: CoastalUnderwater

AdriaAxeMage

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