Armor Class
28
(natural armor)
Hit Points
70
(5d12 + 10)
Speed
30 ft., Swim 40 ft.
STR
25
(+7)
DEX
14
(+2)
CON
18
(+4)
INT
13
(+1)
WIS
19
(+4)
CHA
10
(+0)
Saving Throws
DEX +5, CON +7, WIS +7
Damage Immunities
Fire
Senses
Darkvision 120 ft., Passive Perception 11
Languages
Aquan, Draconic
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Amphibious. The Squirtle can breathe air and water.
Actions
Bite. Melee Weapon Attack: 4d6 piercing damage.
Shell. Melee Weapon Attack: reach 25 ft., one target. Hit: 8d6 bludgeoning damage. If the target is a creature, it must succeed on a DC 25 Strength saving throw or be pushed up to 10 feet away from the Squirtle and knocked prone.
Aqua Cannon. The Blastoise Blows forth water in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking (6d6) force damage on a failed save, or half as much damage on a successful one. Being underwater grants resistance against this damage.
Description
The large cannons on Blastoise's back are powerful enough to blast through iron walls
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