Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 16 (3d6 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 5) slashing damage.
Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 16 (3d6 + 5) piercing damage.
Apocalyptic Breath. Ranged Weapon Attack: The Apocalyptic Wyvern lets out a breath of light lava, fire, and smoke in a 30ft cone. Each creature in the cone must make a DC 17 Dexterity save, taking 40(8d8) fire damage on a failed save, or half as much on a successful one. The area is a also covered in a thick black smoke, rendering all creatures in the cone Blinded for 1 round.
Description
Usually appearing around the fall of a kingdom or empire, these wyvern mark a dark event soon to come, be it war, plague, or collapse. Usually they stay highly recluded and away from civilization. However the more that are around the worse the event is, some races and magics have gone extinct due to the events shortly after these creatures appear. They have red and black scales lining their body.
Previous Versions
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8/17/2022 10:17:01 PM
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Coming Soon
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