Spellcasting. The antimagus is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following spells prepared:
Cantrips (at will): light, shocking grasp, mending, thaumaturgy
1st level (4 slots): command, guiding bolt, detect magic
2nd level (3 slots): hold person, zone of truth, silence
3rd level (2 slots): counterspell, dispel magic
Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) bludgeoning damage.
Neutralizing Field (Recharge 5–6). The antimagus summons an arcane torrent around a target it can see within 60 feet of it. The target must make a DC 13 Dexterity saving throw, taking 22 (5d8) psychic damage on a failed save, or half as much damage on a successful one. A creature that fails this saving throw is also stunned until the end of its next turn.
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