Tackle. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 1 (1d6 -2) bludgeoning damage.
Vine Whip. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 3 (2d4 - 2) slashing damage
Growl. Any amount of creatures within 5 ft of the Bulbasaur have disadvantage on attack and damage rolls.
Description
There is a plant seed on its back right from the day this Pokémon is born. The seed slowly grows larger. While it is young, it uses the nutrients that are stored in the seed on its back in order to grow.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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8/9/2022 7:10:36 PM
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0
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1
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Coming Soon
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8/18/2022 6:53:04 AM
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1
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1
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Coming Soon
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