Armor Class
12
Natural Armor
Hit Points
50
(1d10 - 1)
Speed
5 ft., Fly 30 ft.
STR
12
(+1)
DEX
15
(+2)
CON
14
(+2)
INT
15
(+2)
WIS
12
(+1)
CHA
4
(-3)
Senses
Blindsight 60 ft., Passive Perception 11
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Echolocation. The bat can't use its blindsight while deafened
Keen Hearing. The bat has advantage on Wisdom and Perception checks that rely on hearing.
Hive mind. The Crowned Bat can control all bats 50ft around it
Actions
Bite. Melee Weapon Attack: 1d20 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.
Description
A large 20ft bat with a odd pattern on its forehead resembling a crown.
Lair and Lair Actions
The crowned bats lair is typically a large cave pitch black cave in the underdark, Filled with bones and rotting flesh .
Comments