Medium Construct, Any Alignment
Armor Class 14 Natural armor +2 (Warrior Only)
Hit Points 5 (1d10)
Speed 30 ft.
STR
14 (+2)
DEX
9 (-1)
CON
15 (+2)
INT
14 (+2)
WIS
14 (+2)
CHA
10 (+0)
Skills History +4, Perception +6
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion
Senses Passive Perception 16
Languages Speaks and understands languages you speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Ancient fortitude. If damage reduces the companion to 0 hit points, It can make a constitution saving throw with a DC of 5 + the damage taken, unless the damage is from a critical hit. On a success, the companion drops to one hit point instead

Sages Counsel (Sage Only). While within 15 feet of the companion, you and your allies gain a +2 bonus to intelligence and wisdom checks.

Actions

Spirit strike. Melee Weapon Attack: your spell attack modifier to hit, reach 5ft., one target you can see. Hit: 1d8 + 2 + PB force damage.

Healers Light (Healer Only). The companion chooses a creature it can see within 15 feet of itself and flares with invigorating light. The creature gains 1d8 + PB temporary hit points.

Reactions

Warriors Protection (Warrior Only). When a creature within 5 feet of the companion makes a Strength or Dexterity saving throw , the companion imposes itself between the creature and the danger. The creature can roll a d4 and add the number rolled to the saving throw.

Description

Enter a general description for your monster here.

Knoxin

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