Armor Class
12
(natural armor)
Hit Points
23
(3d12 + 4)
Speed
100 ft., Swim 40 ft.
STR
14
(+2)
DEX
16
(+3)
CON
18
(+4)
INT
2
(-4)
WIS
12
(+1)
CHA
5
(-3)
Saving Throws
DEX +5
Skills
Perception +3
Damage Resistances
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 13
Languages
Troglodyte (can understand it, but cannot speak)
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Amphibious. The Bark Crawler can breathe air and water.
Keen Smell. The Bark Crawler has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Bonus Actions
Quick. The Bark Crawler can take the Dash action as a Bonus Action.
(Art by Tiago Oliveira)
Description
Bark Crawler's are a race of quadrupedal reptilian creatures that have adapted to move quickly through the jungles of the Verdant Crust. They are often utilized as mounts by the citizens of the Seven Holy Cities.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/19/2022 3:33:43 PM
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2
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1
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Coming Soon
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