Medium Beast (Human, Shapechanger), Chaotic Neutral
Armor Class 14 natural armour
Hit Points 120 (119d8 + 48)
Speed 30 ft., Climb 80 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
14 (+2)
Saving Throws DEX +5, WIS +3
Skills Perception +10, Stealth +6
Damage Resistances Cold
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities Prone
Senses Darkvision 60 ft., Passive Perception 15
Languages Common Common (can't speak in Snow Leopard form)
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Shapechanger. The were Snow Leopard can use its action to polymorph into a tiger-humanoid hybrid or into a Snow Leopard or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell. The were Snow Leopard has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pounce (Snow Leopard or Hybrid Form Only). If the were Snow Leopard moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the were Snow Leopard can make one bite attack against it as a bonus action.

Snow camouflage: while in snowy areas it as advantage on stealth checks that rely on sight 

Actions

Multiattack (Humanoid or Hybrid Form Only). In humanoid form, the were Snow Leopard makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.

Bite (Snow Leopard or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:8(1d10+3);1d10+3,piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with were Snow Leopard lycanthropy.

Claw (Snow Leopard or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3)slashing damage.

Great club (humanoid  or Hybrid form only). melee weapon attack +5 to hit, reach 10 ft one target, hit 7 (1d8 +3) Bludgeoning damage

Reactions

dodge- the can dodge attacks if the make a dex acrobatics check of 15 only applies to melee weapons and range weapons (doesn't apply to spells).

Description

Only found in snowy mountains and the Arctic. They are solitary animals they once a year meet up with a female to mate and they sometimes stay with their mates for life, and most of the time they leave their mates after they mated. 

Monster Tags: Shapechangerhumanoid

Habitat: ArcticMountain

PhoenixOverLord123

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