Armor Class
12
(natural armor)
Hit Points
19
(3d10 + 3)
Speed
30 ft., climb 30 ft.
STR
15
(+2)
DEX
12
(+1)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Stealth +10
Senses
Darkvision 30 ft., Passive Perception 14
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Sight. The Zora has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Reactions
acid spray. when hit with piercing or slashing damage it can spray its blood with a range of 30 ft doing 5d6 acid damage.
Description
Zora's are giant lizards commonly used by warriors, armies and thieves.
Stubborn but stealthy, fast and will eat anything.
Mostly used and mounts but also as ‘guard dogs’.
Comments