Small Fiend (Yugoloth), Neutral Evil
Armor Class 13 Natural Armor
Hit Points 35 (5d6 + 15)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws CON +5
Damage Resistances Acid, Poison
Condition Immunities Poisoned
Senses Darkvision 60ft, Passive Perception 9
Languages Abyssal Telepathy 60ft, Infernal Telepathy 60ft
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Living Weapon. If the Battleloth is willing, it can be used by an allied creature within 5ft as it uses the Battleloth's bone bolt attack as part of their own attack action. The attack has advantage when done in this matter.

Actions

Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d6) slashing damage. 

Bone Bolt. Ranged Weapon Attack: +5 to hit, range 100/400 ft., 1 target. Hit: 9 (1d10 + 3) Piercing damage.

Description

Meant to be used by other's more than act on its own, Battleloths are often forgotten about. The Crossbow Battleloth can expel bone shards with the strength and accuracy of a heavy crossbow. They prefer to stay far away from their enemies and even more so to be used by another so any missed shots can't solely be blamed on them.

Monster Tags: Yugolothfiend

TheBonkSmith

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