Damage Threshold. Ananas is immune to all damage unless it surpasses 90, in which case she takes damage as normal.
Innate Spellcasting (psionics). Ananas' innate spellcasting ability is Wisdom (spell save DC 37). She can innately cast the following spells, requiring no components.
At Will: control weather, Evard's black tentacles, Jim's glowing coin, plane shift, telekinesis
3/day: banishment, counterspell
1/day: reality break, time stop, wish
Legendary Resistance (9/Day). If Ananas a saving throw, she can choose to succeed instead.
Limited Magic Immunity. Ananas can't be affected or detected by spells of 8th level or lower unless she wishes to be.
Magic Resistance. Ananas has advantage on saving throws against spells and other magical effects.
Magic Resistance. Ananas' weapon attacks are magical.
Siege Monster. Ananas deals double damage to objects and structures.
Unbanishable. Ananas is immune to banishment and imprisonment spells.
Multiattack. Ananas can use her Frightful Presence. She then makes four attacks: one with her cataclysmic breath, two with her fins, and one with her tail.
Fin. Melee Weapon Attack: +37 to hit, reach 800ft., one target. Hit: 157 (7d20 + 10) bludgeoning damage.
Tail. Melee Weapon Attack: +37 to hit, reach 1100ft., one target. Hit: 220 (20d20 + 10) bludgeoning damage. If the target is a creature, it must succeed on a DC 32 Strength saving throw or be knocked prone.
Frightful Presence. Each creature of Ananas' choice within 6 miles of her and aware of her must succeed on a DC 24 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if Ananas' is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to Ananas' Frightful Presence for the next 24 hours.
Cataclysmic Breath. Ananas exhales force energy in a 3-mile cone. Each creature in that area must make a DC 29 Dexterity saving throw, taking 302 (4d100+100) force damage on a failed save, or half as much damage on a successful one. If a creature has 150 hit point or fewer after sustaining this damage, it is deleted from reality
Ananas can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Ananas regains spent legendary actions at the start of her turn.
Cast a spell. Ananas casts a spell
Move. Ananas moves up to half her speed.
Attack (Costs 2 Actions). Ananas makes one fin attack or one tail attack
Description
Ananas is a mile-long flying space whale I created for my campaign.
Ananas means pineapple in French
She also is supposed to have a CR of 74 (3,940,000 xp), +20 prof. bonus using a special table in which CR goes up to 99.
To be clear this is something that GODS pale in comparison to, meaning she should only be a non-combat NPC (as in my campaign) or a way to dispose of annoying players.
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