Small Beast, Chaotic Good
Armor Class 11 Natural
Hit Points 22 (4d4 + 3)
Speed 15 ft., Swim 40 ft.
STR
4 (-3)
DEX
13 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws CON +5
Skills Perception +4, Survival +9
Senses Passive Perception 13
Languages Aquan, Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Regeneration: Regains 1d4 hit points at the start of its turn as long as it has 1 hit point
-Can regrow parts of its body, including part of its brain after a long rest

Spellcasting. Its spell casting ability is Charisma. Spell save DC 14, +6 to hit with spell attacks.
Axe has following spells prepared:
Unlimited Use: Vicious Mockery, Spare the Dying
1/day each: Shield of Faith, Bless, Mage Armor

Actions

Bite: 5ft range, +4 to hit, 1d4+1 piercing dmg

Other Actions: Dash, Dodge, Disengage, Ready, Search, Use an Object

Reactions

Opportunity Attack: Make a melee attack when an enemy leaves your melee range

Description

Proficiency Bonus: +3

Diet: Insects and Fish

Personality: Chatty

Bond Strength: 11

On the Lookout: While within 5 feet of your companion, you can replace
your Wisdom modifier with theirs when making Perception checks.

Sharing is Caring: Every 1d6 days, your companion can find food and fresh water for
themself and one other creature, provided that the land offers berries, small game, water, and so forth.

Interesting Alliance: While within 10 feet of your companion, you gain a +1 bonus on Charisma (Persuasion) checks, if they assist you in the conversation.

Small Sentinel: When taking a long rest, your companion can take one shift to keep watch for trouble. During this time, double their Ability modifier on Wisdom (Perception) checks.

Previous Versions

Name Date Modified Views Adds Version Actions
8/20/2022 10:57:52 PM
5
1
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Coming Soon
Axel_klauser

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