Regeneration: Regains 1d4 hit points at the start of its turn as long as it has 1 hit point
-Can regrow parts of its body, including part of its brain after a long rest
Spellcasting. Its spell casting ability is Charisma. Spell save DC 14, +6 to hit with spell attacks.
Axe has following spells prepared:
Unlimited Use: Vicious Mockery, Spare the Dying
1/day each: Shield of Faith, Bless, Mage Armor
Bite: 5ft range, +4 to hit, 1d4+1 piercing dmg
Other Actions: Dash, Dodge, Disengage, Ready, Search, Use an Object
Opportunity Attack: Make a melee attack when an enemy leaves your melee range
Description
Proficiency Bonus: +3
Diet: Insects and Fish
Personality: Chatty
Bond Strength: 11
On the Lookout: While within 5 feet of your companion, you can replace
your Wisdom modifier with theirs when making Perception checks.
Sharing is Caring: Every 1d6 days, your companion can find food and fresh water for
themself and one other creature, provided that the land offers berries, small game, water, and so forth.
Interesting Alliance: While within 10 feet of your companion, you gain a +1 bonus on Charisma (Persuasion) checks, if they assist you in the conversation.
Small Sentinel: When taking a long rest, your companion can take one shift to keep watch for trouble. During this time, double their Ability modifier on Wisdom (Perception) checks.
Previous Versions
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8/20/2022 10:57:52 PM
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5
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1
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Coming Soon
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