Small Aberration, Unaligned
Armor Class 13
Hit Points 60 (4d8 + 42)
Speed 20 ft., climb 20 ft.
STR
8 (-1)
DEX
14 (+2)
CON
18 (+4)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +4
Senses Darkvision 30 ft., Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Aberrant Ground. The ground in a 10-foot radius around the spider is a sticky web of difficult terrain. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or take 2 (1d4) necrotic damage.

Monster Tags: Misc Creature

Goblin_Forge

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