As its name implies, it can blend in with whatever the surface it's on, even mixed colors. (acts as an invisible and illusionary spell combined) roll INT to find it (-2)
Spellcasting. web spell to fend off or to distract. this can be done 3x a day regenerate (self only) 3x a day
as a familiar it can be up to 100 yrds from its master
sight is 60'
steel nerves = it doesn't move unless it's going somewhere or to attach its prey
they do not spin webs, they wait for its prey to come to them
it only has a poisonous spit (20'); it paralyzes (-4 vs save; paralyzed for 3 rounds) it prey as it also has a bite that poisons (-4 vs save) if save is made the prey will be weakened only (1 turn)
not surprised (except on a 1)
Enter the description for how bonus actions work for your monster here.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
with their legs out its the size of a 9"l x 7"w hair less legs and body along with its changing skin color, it also changes eyes as well
it can use telepathy to hear its masters' commands and it also allows the master to see what it sees (the 1st few times it uses this, the master makes a save vs dizziness or be dizzy for 1 round, after which its no longer needed to) and hear what it hears
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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