Medium Construct, Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 122 (13d8 + 32)
Speed 60 ft.
STR
8 (-1)
DEX
18 (+4)
CON
16 (+3)
INT
19 (+4)
WIS
19 (+4)
CHA
7 (-2)
Saving Throws DEX +7, CON +6, INT +7
Skills Acrobatics +8, Arcana +12, Nature +12, Perception +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Senses Blindsight 30 ft. , Unknown Magical Sense- Being a being of pure magic, it can sense magic in other places within 60 feet, Passive Perception 10
Languages All Messages creatures in their minds, but can only communicate if it is being held. Or one may communicate telepathically.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Antimagic Susceptibility. The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw, which it rolls with disadvantage, against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance. While the broom remains motionless and isn’t flying, it is indistinguishable from a normal broom.

False Object. If the broom is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the broom move or act, that creature must succeed on a DC 15 Wisdom (Perception) check to discern that the broom is animate

Flyby. The broom doesn't provoke opportunity attacks when it flies out of an enemy's reach

Actions

Multiattack. The broom makes two melee attacks. 

Broomstick. Magical Melee Weapon Attack: Hit+8 2d8+4 Bludgeoning or Piercing 

Spell Casting. The broom's primary spell-casting modifier is intelligence. it has a +8 to Hit with attacks and its spell save is DC 16. Its primary spellcasting stat is Intelligence. 

Cantrips. The broom knows the following cantrips; gust, mage hand, prestidigitation, and thorn whip.

1st level (4 slots). Entangle, Shield, Chromatic Orb, Goodberry, Identify, Mage Armor (at will), and Magic Missle

2nd level (4 slots). Enhance Ability, Lesser Restoration, Levitate, Moon Beam, Nystuls Magic Aura, Wither and Bloom

3rd level (3 slots). Aura of Vitality, Counterspell, Dispel Magic, Fly, Plant Growth, Remove Curse, Sending

4th level (3 slots). Elemental Bane, Grasping Vine, Polymorph

5th level (2 slots). Animate Objects, Arcane Hand, Cone of Cold, Mass Cure Wounds, Greater Restoration, Wrath if Nature

Reactions

Animated Attack. If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature’s Strength check. If the broom wins the contest, it flies out of the creature’s grasp and makes a melee attack against it with advantage on the attack roll.

Description

A being meant to be no more than a servant gained sentience from a simple strong man. Having lost his master roams The Lands of Barovia in search of hiooses purpose. Having seen The Baba Lysaga and made her pawn, he found a chance to escape only to land in the crutches of Strahd. 

Brian can be used as a staff spell focus for casting if incapacitated. 

Constructed Nature. An animated object doesn’t require air, food, drink, or sleep.

The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone. 


A broom of animated attack is easily mistaken for a broom of flying. It attacks any creature that grabs it or tries to ride it.

Flying Broom. Some brooms of animated attack allow their creators to ride them, in which case they behave like typical brooms of flying. A broom of animated attack, however, can carry only half the weight that a broom of flying can.

Vokkir

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