Aggressive. As a bonus action, the amiasaur can move up to its speed toward a hostile creature that it can see.
War Beast. If amiasaur is fighting 6 or more creatures at once it can damage in 10 ft. cone with it's tail attack.
Unstable Rage (3/Day). When amiasaur's health is half or lower it is under the effect of Rage and Mindless Rage for 24 hours. If this effect ends it gets 3 points of exhaustion.
Multiattack. The amiasaur makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 35 (5d12 + 10) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the amiasaur can't bite another target.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 21 (4d8 + 10) bludgeoning damage.
Description
Creature with resemblance of a t-rex and boney shell cowering it's back, parts of the neck and upper part of the head ,witch it has horns, and outher part of the legs and feat.
Species of large dinosaur of name forgotten to history and twisted beyond recognition by wizard magic. War and curiosity for genetic mutation of the wizards pushed this creature to battle madness and extreme aggresion witch it freed many specinents to the world that did not know of it's existence... and now it shall.
Previous Versions
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8/22/2022 11:40:53 AM
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10
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1
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1,4
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Coming Soon
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