Armor Class
12
natural armor
Hit Points
19
(3d6)
Speed
15 ft.
STR
3
(-4)
DEX
9
(-1)
CON
10
(+0)
INT
1
(-5)
WIS
3
(-4)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Poisoned, Unconscious
Senses
Blindsight 60, Passive Perception 6
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The Candelabra is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the Candelabra remains motionless and isn't flying, it is indistinguishable from a normal Candelabra.
Illumination. The Candelabra sheds bright light in a 15-foot radius and dim light in an additional 15 feet.
Actions
Touch. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage plus an extra 3 (1d6) fire damage.
Comments