Armor Class
12
Hit Points
7
(2d6)
Speed
30 ft.
STR
7
(-2)
DEX
15
(+2)
CON
11
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Damage Immunities
Necrotic
Senses
Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
P Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 [rollable](3d4 + 2);{"diceNotation":"3d4+2","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing
}[/rollable] piercing damage" Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (4d8 + 2) necrotic damage"