Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60ft., Passive Perception 10
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Proficiencies Simple Weapons.
Actions
Club. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Unarmed. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 (1) bludgeoning damage.
Clay Healing (2/day). Instead of moving during a turn, they can heal a hit die of hit points.
Clay Limbs. Restore a lost limb within reach using a bonus action.
Description
The summoned servants of arcane casters. They obey without question for 24 hours after summoning.
Weighs 3 times as much as a humanoid of the same size due to the density of clay.
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