Small Beast, Unaligned
Armor Class 13
Hit Points 18 (4d8)
Speed 10 ft., Fly 35 ft.
STR
12 (+1)
DEX
16 (+3)
CON
11 (+0)
INT
3 (-4)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws DEX +5
Skills Perception +2, Stealth +5
Damage Resistances Psychic
Senses Blindsight 10 ft., Passive Perception 12
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen Sight. The birbee has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The birbee has advantage on attack rolls against a creature if at least one of the birbee's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Beak. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Sting (2/Short Rest). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target makes a DC 11 Constitution saving throw. On a failure, the target takes 5 (2d4) acid damage at the start of each of its turns. Creatures suffering the birbee's sting may attempt an additional saving throw at the end of their turns. 

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/24/2022 3:57:20 AM
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1
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Monster Tags: Misc Creature

Habitat: ForestGrasslandHillUnderdark

MisterCZAR

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