Armor Class
15
Half Plate
Hit Points
54
(12d8 + 1)
Speed
35 ft.
STR
14
(+2)
DEX
18
(+4)
CON
11
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
DEX +6
Senses
Passive Perception 11
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Agile Fighter. The creature can take the Disengage or Hide action as a bonus action on each of its turns.
Spellcasting. The Hero can cause any of these spells using his sword. The hero has no spellcasting ability (spell save DC 13, +3 to hit with spell attacks). The hero has following Wizard spells prepared:
1/day: Ice Storm , Cone of Cold
Actions
Zamor Curved Sword. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 4) slashing damage. The target takes an additional 3 (1d6) cold damage.
Description
The Hero of Zamor once fought the Fire Giants, now they lay dormant in the Weeping Evergaol waiting for a soul to free them from prison and be their first victim.
Comments