Medium Or Small Humanoid (Goblinoid), Neutral Evil
Armor Class 16 (studded leather armor)
Hit Points 30 (5d6)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
10 (+0)
INT
14 (+2)
WIS
8 (-1)
CHA
8 (-1)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Spellcasting. The Corrupted goblin shaman is a 1st-level spellcaster. Its spellcasting ability is intellegence (spell save 12, +1 to hit with spell attacks). The Corrupted shaman has following spells prepared:
Cantrips (at will): Iron rot
1st level (2 slots): Summon Imp

Actions

Staff: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: (1d6) Bludgeoning damage.

Spell, Iron rot: DC12+1 to hit. 
If successfull the target takes 1d4 dmg and is now affected by iron rot. They must now  make a con12 save daily. If the save fails, they take another 1d4 dmg and the iron rot spreads 10cm in a given direction. They also gain 5lbs and can become encrumbled if the curse is not removed. 

Spell, Summon Imp (1st lvl): DC12+1 to hit.  if this spell hits an imp is summoned and will assist the caster.  If the caster dies or is incapacitated the imp dematerializes back to its plane of origin.

 

Reactions

Opportunity Attack: If a creature moves out of, or through, melee range during combat the shaman can make an Opportunity Attack with its Staff.

Description

Goblins are small, black-hearted humanoids that lair in despoiled dungeons and other dismal settings. Individually weak, they gather in large numbers to torment other creatures.

The Corrupted Shaman is a goblin whos mind has been corrupted by an evil force. The Shaman is only partially aware of the world around him as the evil intruder forces him to use his connection to the spirits, nature and elements to harm the natural world instead of respecting it. The twisted magic causes Iron rot, which transform natural materials such as wood and living tissue into rust rotted iron. 

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

Artemis91

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