Medium Construct, Unaligned
Armor Class 15 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft., Swim 30 ft., Fly 60 ft.
STR
6 (-2)
DEX
16 (+3)
CON
12 (+1)
INT
3 (-4)
WIS
3 (-4)
CHA
16 (+3)
Skills Intimidation +6, Performance +6
Damage Resistances Lightning
Senses Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Damage Sponge. The peacock gains max hp from hit die and spells that heal hp.

 

Actions

Peck. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Wing Attack. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage. The target must make a DC15 Strength save or be knocked prone. Wing attack cannot be used while the peacock is flying.

Countercharm. The peacock starts an odd performance that lasts until the end of its next turn. During that time, any friendly Creatures (including the peacock) within 30 ft. that can see the peacock have advantage on Saving Throws against being Frightened or Charmed. The performance ends early if the peacock is incapacitated or chooses to end it (no action required). 

Bonus Actions

All Eyes on Me. (Recharge 5-6) The peacock flares its plumage to distract a target with 30 ft. that can see it. The target must make a DC15 Wisdom save or become blinded to everything except the peacock. Creatures with true sight are immune to this effect, but creatures with blindsight are still unable to see anything that isn't the peacock. At the end of each of its turns, the target can make another Wisdom save, ending the effect on a success. The peacock can only effect one creature with this ability at a time, and if it uses the ability on a new target before the end of the duration, the previous target is freed from the effect. Making it so that the target can't physically look at the peacock also ends the effect.

Crumbling. When the peacock is at under half of its max hp, its hidden fears begin to effect those forced to watch it. If a creature is currently under the effect of All Eyes on Me, the peacock can use its bonus action to force it to make another DC15 Wisdom save. On a failure, the target is freed from the effects of All Eyes on Me, takes 2d10 psychic damage, and becomes frightened of the peacock. At the end of each of its turns, the target can make another Wisdom save, ending the effect on a success.

Reactions

Wing Shield. The peacock intercepts an attack by waving its plumage in a distracting manner. When a visible creature within 5ft. of the peacock makes an attack against a creature other than the peacock, the peacock can use its reaction to make the enemy attack it instead. 

Interception. When a creature within 5 ft. that the peacock can see hits a target, other than the peacock, with an attack, the peacock can use its reaction to reduce the damage the target takes by 1d10 + 2 (to a minimum of 0 damage).

Description

The Carved Aspen Peacock can hardly be described as a peacock at this point, given its massive (for a bird) size and its affinity for flight. It can also swim, which would make it more closely resemble a swan if not for the colorful glazed patterns on its over extravagant tail. 

So colorful is the peacock that one may say its only purpose is to distract. Its gaudy appearance and seemingly overconfident air is crumbling, showing that it isn't the symbol of pride and carelessness it claims to be, but a method of repressing the dark feelings that writhe beneath the surface.  

Previous Versions

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8/25/2022 6:32:02 PM
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EurwenAlastor