Armor Class
16
Plate
Hit Points
80
(10d10 + 10)
Speed
80 ft., Fly 20 ft.
STR
14
(+2)
DEX
18
(+4)
CON
13
(+1)
INT
7
(-2)
WIS
12
(+1)
CHA
15
(+2)
Saving Throws
DEX +6
Damage Immunities
Necrotic
Condition Immunities
Blinded, Deafened, Frightened, Petrified, Poisoned, Prone, Unconscious
Senses
Passive Perception 4
Languages
Telepathy --
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Actions
Ramming Speed. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Description
To be used as a vehicle, the Oblate Tower must be slotted into the keyport. The Bålskimmar functions as a miniature Spelljammer, and can carry 5 tons of cargo.
Comments