Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, dancing lights, ray of frost
1st level (4 slots): burning hands, mage armor, thunderwave, shield
2nd level (3 slots): scorching ray, shatter
3rd level (3 slots): counterspell, fireball, lightning bolt
4th level (3 slots): fire shield, ice storm
5th level (1 slot): cone of cold
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Arcanists are licensed wizards trained by one of the three arcane colleges found throughout Everfear, located in Harrow, Siag, and Fallraven. These wizards are held to strict standards of licensing and guidelines for the practice of magic. Spells and the usage of arcane items are heavily regulated and the use of magic outside these guidelines swiftly results in the suspension of their license, prohibiting them from any legal use of magic until reinstated.
Arcanists of Evocationtion are experts in creation magic and specifically deployed as battle mages and stationed defenses. They are typically employed by the crown or as Sentries in the colleges alongside The Order.
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