Huge Monstrosity, Unaligned
Armor Class 18 Natural armor
Hit Points 162 (12d12 + 84)
Speed 40 ft., Burrow 40 ft.
STR
22 (+6)
DEX
10 (+0)
CON
24 (+7)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +10, CON +11
Skills Perception +8
Damage Vulnerabilities Bludgeoning
Damage Resistances Necrotic, Piercing, Slashing, Bludgeoning from non magical attacks
Damage Immunities Acid, Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 18
Languages Understands common and deep speech
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Regeneration. The alriyah excavation beast regains 10 hit points at the start of its turn if it has at least 1 hit point. If the alriyah excavation beast takes radiant damage or damage from holy water, this trait doesn't function at the start of the alriyah excavation beast's next turn.

Standing Leap. The alriyah excavation beast's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.

Tunneler. The alriyah excavation beast can burrow through solid rock at half its burrow speed and leaves a 10-foot-diameter tunnel in its wake.

Actions

Slicked Bite. Melee Weapon Attack: +11to hit, reach 5 ft., one target. Hit: 32 (4d12+6) piercing damage plus 7 (2d6) acid damage.
If the target is a Medium or smaller creature, it must succeed on a DC 19 Dexterity saving throw or be swallowed by the beast. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the beast, and it takes 21 (6d6) acid damage at the start of each of the beast's turns.

Description

A modified creature based off of a Bulette capable of excavating and devouring great swathes of stone and other forms of land.

Habitat: MountainUrban

EVTaurus

Comments

Posts Quoted:
Reply
Clear All Quotes