Aura of Flames. The warlock emits an aura of burning energy whenever in combat. Any creature that starts its turn within 5 ft. of the Warlock takes 2 (1d4) fire damage.
Dark One’s Blessing. When the warlock reduces a hostile creature to 0 hit points, it gains 8 temporary hit points.
Innate Spellcasting. The warlock’s innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
- At will: mage armor(self only)
Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following warlock spells prepared:
Cantrips (at will): fire bolt, eldritch blast, mage hand, prestidigitation
1st-5th level (2 5th level slots): hellish rebuke, burning hands, scorching ray, darkness, counterspell, fireball, stinking cloud, fire shield, wall of fire, flame strike
Whip. Melee or Ranged Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
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