Medium Swarm of Medium undead, Any Evil Alignment
Armor Class 8
Hit Points 50 (5d8)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Blindsight, Passive Perception 8
Languages Can understand language it knew in life but cannot speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1)bludgeoning damage.

Bonus Actions

Grapple A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed. There are other rules in the condition that relate to weird situations that end it, but this is all that matters.

Reactions

Bite. As the creature quickly snaps at you attempting to sink its teeth into your flesh you have barely any time to react

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

"Clickers" is the nickname given to humans in the third stage of the Ophiocordyceps Unilateralis infection. They have had prolonged exposure to the fungus and are completely blind. Navigation is still possible using an adaptive echolocation, similar to that of most bats

Lair and Lair Actions

Usually stays in dark places like abandoned buildings and caves 

Previous Versions

Name Date Modified Views Adds Version Actions
8/28/2022 12:03:36 AM
0
0
5e
Coming Soon

Habitat: UnderdarkUrban

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