Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Weapons. The golem's weapon attacks are magical.
Water Vulnerability. Whenever the golem is subjected to water/frost damage, it takes an extra 1d12 damage.
Multiattack. The golem makes two melee attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 5) bludgeoning damage.
Copper Sword. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (3d8 + 5) slashing damage.
Description
It will be nice and sweet to you as long you are calm. If you frighten it, it will attack or if you hit it, it will attack. (for the foreseeable future) (this monster is usually a villages protector(s))
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/28/2022 5:34:42 AM
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1
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0
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5e
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Coming Soon
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