Medium Or Small Beast
Armor Class 17 Natural
Hit Points 140 (12d12)
Speed 50 ft., Climb 50 ft., Burrow 20 ft.
STR
15 (+2)
DEX
15 (+2)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
1 (-5)
Saving Throws STR +5, DEX +5
Skills Stealth +6
Condition Immunities Grappled
Senses Darkvision 100 ft, Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Action Name. Ambush: Jump from the shadows and attack unsuspecting victim within 15ft. Pounce: Jump on a creature. It must pass a Dex saving throw DC: 13. On success pin creature to the ground. It can escape with a Dex or Str saving though DC: 13. Multi attack: This creature Attacks twice

Action Melee Attack. Claws: Scratch with your claws. Range: 5 ft. Damage: 2D10 + Strength. Bite: Bite with your massive teeth. Range: 5 ft. Damage: 1D12 + Strength. 

Action Ranged Attack. Rock Throw: Throw a Rock or object near by dealing 1D6 + Strength.

Description

A mage once tried to create a creature to protect his lab and his home. He wanted someone threatening in appearance but docile in nature. He combined the traits of a Rabbit and a Pirahna. The result was a mistake he wouldn't live long enough to make again. The Alpha Vizzerdrix was the first success and despite the mages efforts it was able to breed and as such created more of its kind  

Lair and Lair Actions

Breed: Create another Vizzerdrix to aid you it remains a baby for 2 turns before being full grown and joining the battle. It can be killed during this time. 

Call brood: Call upon other Vizzerdrix from outside the lair to assist you in battle automatically spawning 2 Vizzerdrix to the battlefield.

Group Ambush: Attack as a group you and every Vizzerdrix within a 20 foot radius use the Ambush attack

Previous Versions

Name Date Modified Views Adds Version Actions
8/28/2022 6:47:26 AM
6
1
--
Coming Soon

Monster Tags: monstrosity

Habitat: ForestGrassland

Martimas

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