Tiny Construct, Unaligned
Armor Class 14 Natural
Hit Points 5 (2d6)
Speed
STR
8 (-1)
DEX
16 (+3)
CON
10 (+0)
INT
4 (-3)
WIS
13 (+1)
CHA
1 (-5)
Damage Vulnerabilities Lightning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Passive Perception 10
Languages Understands the languages of its creator, but cannot speak.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 1) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 7 (2d4) poison damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A small spider construct made of magically infused adamantine.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

GalacticHellfire

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