Watchmen. The Bell Wraith rings its bell loudly at the sign of danger attracting 1d6 Bell Wraiths to its cry.
Toll of Ruins. The Bell Wraith rings its bell in an almost despairing tone as the stonework begins to shift around it. Any loose stones around the Bell Wraith are sent flying. The Target must succeed on a DC 15 Dexterity saving throw or take 2d10 bludgeoning damage.
Short Sword. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 4) slashing damage.
Short Bow. Ranged Weapon Attack: +7 to hit, range 30/60 ft., 1 target. Hit: 7 (1d6 + 4) piercing damage.
Step Back. The Bell Wraith can use its reaction to move 15 ft. away from the closest creature without drawing an opportunity attack.
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