Medium Or Small Dragon, Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 147 (14d10 + 70)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
STR
21 (+5)
DEX
10 (+0)
CON
20 (+5)
INT
13 (+1)
WIS
10 (+0)
CHA
17 (+3)
Saving Throws DEX +3, CON +8, WIS +3, CHA +6
Skills Perception +6, Stealth +2
Damage Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 18
Languages Common, Draconic
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 3 (1d6) fire damage.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Frenzy.  Melee Attack. When the Dragon is cornered it as a reaction t can do a panicked attack. Rolling with disadvantage it can hit up to 4 people dealing 15 (3d6+5) piercing damage to each.

Fire Breath (Recharge 5–6). The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 54 (14d6) fire damage on a failed save, or half as much damage on a successful one.

Habitat: HillMountain

EPICWOOKIEE21

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