Hidden Appearance: when still the Climber will appear as normal vines
Tentacle Swarm: 20 ft around the climber is difficult terrain
Multi Attack: Make 1 tentacle attack 1 grapple attack and 1 swallow attack
Grapple: make a tentacle attack; when it hits the creature it must make a dc 14 strength saving throw or be grappled.
Tentacle: Melee Weapon Attack: +4 to hit, reach 20 ft., 1 target. Hit: 6 (2d6 + 1) bludgeoning damage.
Swallow: Melee Weapon Attack: +3 to hit, reach 5 ft. 1 target. Hit: 3 (1d6+1) pirecing damage. When swallow hits the creature must make a dc 15 strength saving throw or be swallowed. When swallowed the creature will take 10 (3d6+2) acid damage every turn. The creature can make a dc 15 saving throw to get out also the creature is incapacitated. When the climber dies the creature can climb out.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
This creature is a carnivorous plant that grows a swarm of vine like tentacles to hide.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments