Medium Beast, Any Chaotic Alignment
Armor Class 16 (natural armor)
Hit Points 22 (3d8 + 6)
Speed 40 ft.
STR
14 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +5, Stealth +3
Damage Vulnerabilities Fire
Damage Immunities Cold
Senses Passive Perception 13
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Snow Camouflage. The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Actions

Bite. Melee Weapon Attack+5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

FrostBreath (Recharge 5–6). The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.

Description

The Arcane Ice Wolf is a majestic creature, its fur a shimmering blend of white and pale blue, giving it a spectral appearance in the snowy landscapes it calls home. Its eyes glow with an eerie, icy light. These wolves are the result of unethical magical experiments, their bodies imbued with arcane energies that allow them to harness the power of ice and snow. They are solitary creatures, often shunned by regular wolf packs, but are formidable predators in their own right.

Monster Tags: Misc Creaturebeast companionpet

Habitat: ArcticForestMountain

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