Armor Class
12
Natural armor
Hit Points
10
(4d4)
Speed
30 ft.
STR
6
(-2)
DEX
14
(+2)
CON
10
(+0)
INT
1
(-5)
WIS
10
(+0)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft (blind beyond this radius), Passive Perception 10
Languages
Understands the secondary language you chose at character creation, but cannot speak it.
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Illumination. The idol sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Reactions
Reaction Name. Enter the description for your action.
Description
Enter a general description for your monster here.
Comments