Huge unknown, Chaotic Evil
Armor Class 50 malevolence
Hit Points 345647568 (100d20 + 10000000)
Speed
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Damage Resistances All
Senses Darkvision, Passive Perception 1000
Languages Abyssal, Primordial
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

 

Spellcasting. The [ajvcsabcajvj] is a 20846-level spellcaster. Its spellcasting ability is [1000] (spell save DC 34, +34 to hit with spell attacks).  

Actions

 

Vorpal Slash. Melee Weapon Attack: +20 to hit, reach 5 ft., up to 3 targets. Hit: 1 (4d20+ 5) [slashing,necrotic] damage.                                                                                                            Sword Throw. Ranged Weapon Attack: +20 to hit, range 20/37 ft., up to 2 targets. Hit: 1 (4d20 + 7) [slashing,necrotic] damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

no. says no and ignores all damage

but it requires a nat 20

Legendary Actions

Gaze of malevolence (Costs 1 Action). 

One time per 7 turns it can gaze at an opponent. That player must do a wisdom saving throw or take 2d20 necrotic damage halved on a success.

Mythic Actions

Lava Floor (Costs 1 Actions). 

Askillioth stabs his sword into the ground. 20 ft around the fissure is lava until dispelled any player in the 20ft circle takes 4d8 fire damage.

Description

A towering colossus, Askillioth is wrapped in shadow and hate. Made for only one purpose, to kill ALL gods.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Underdark

deathanddestrucion

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