Medium Humanoid
Armor Class 11 natural armor
Hit Points 36 (4d10 + 16)
Speed 30 ft.
STR
14 (+2)
DEX
11 (+0)
CON
12 (+1)
INT
12 (+1)
WIS
12 (+1)
CHA
5 (-3)
Damage Vulnerabilities Radiant
Damage Resistances Acid
Condition Immunities Blinded, Exhaustion, Incapacitated
Senses Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

 

Pound. Melee Weapon Attack: +5 to hit, reach 6 ft., 1 target. Hit: 10 (2d6 + 3) bludgeoning damage. 

Breath of Acid. Ranged Weapon Attack: +6 to hit, range 1/50 ft., up to 4 targets. Players must make a DC 17 dex. saving throw or take 22 (3d10 + 5) acid damage.

Description

Corrupted appears as a humanoid creature, but seems to be covered with a thin layer of black ooze.

Habitat: Underdark

TheGenericHumanBeing

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