Armor Class
11
natural armor
Hit Points
36
(4d10 + 16)
Speed
30 ft.
STR
14
(+2)
DEX
11
(+0)
CON
12
(+1)
INT
12
(+1)
WIS
12
(+1)
CHA
5
(-3)
Damage Vulnerabilities
Radiant
Damage Resistances
Acid
Condition Immunities
Blinded, Exhaustion, Incapacitated
Senses
Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Pound. Melee Weapon Attack: +5 to hit, reach 6 ft., 1 target. Hit: 10 (2d6 + 3) bludgeoning damage.
Breath of Acid. Ranged Weapon Attack: +6 to hit, range 1/50 ft., up to 4 targets. Players must make a DC 17 dex. saving throw or take 22 (3d10 + 5) acid damage.
Description
Corrupted appears as a humanoid creature, but seems to be covered with a thin layer of black ooze.
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