Armor Class
5
Hit Points
1
(9d8 + 1)
Speed
10 ft., Swim 10 ft.
STR
1
(-5)
DEX
20
(+5)
CON
1
(-5)
INT
15
(+2)
WIS
15
(+2)
CHA
15
(+2)
Condition Immunities
Prone
Senses
Darkvision 60 ft., Passive Perception 20
Languages
All
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Tasks. It has advantage on anything that requires a check for doing something faster.
Actions
Vote. If more than half of people in combat want the thing dead, the crewmate deals 1d4 psychic damage
Comments