Spellcasting. The healer is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The healer has the following cleric spells prepared:
Cantrips (at will): light, mending, thaumaturgy
1st level (4 slots): cure wounds, guiding bolt, create or destroy water
2nd level (3 slots): lesser restoration, gentle repose
3rd level (2 slots): dispel magic, spirit guardians
Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.
Healer's Balm (5/day). As a bonus action, the healer can touch one creature use up to 2 charges of the Healer's Balm. For each charge, the target regains3 (1d6) hit points plus 1 temporary hit point.
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