Small Beast, Typically Neutral Evil
Armor Class 15 Natural Armour
Hit Points 18 (4d6 + 4)
Speed 30 ft., Burrow 10 ft. Rarely burrows during combat, it's usually for camouflage
STR
8 (-1)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
7 (-2)
Skills Deception +5
Senses Blindsight 50ft, Passive Perception 12
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Magic Resistance.The creature has advantage on saving throws against spells and other magical effects.

Actions

Crystal Catalyst. The creature can use Gem Spit 3 (1d4+1) times this turn.

Jagged Shell. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (3d6) piercing damage. 

Gem Spit. Ranged Weapon Attack: +2 to hit, range 30/60 ft., one target. Hit: 4 (1d4 +2) piercing damage.

Description

Crystalitters are small grey creatures who form a shell of sorts from a type of gemstone. These crystal carapaces are usually made of the most common gem or crystal by the monsters birthplace, and are usually fully constructed within 6 weeks of birth.

Lair and Lair Actions

 

 

Habitat: Mountain

Foonghost

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