Medium Humanoid, Chaotic Evil
Armor Class 10 natural armor
Hit Points 45 (1d20)
Speed
STR
5 (-3)
DEX
2 (-4)
CON
20 (+5)
INT
15 (+2)
WIS
20 (+5)
CHA
1 (-5)
Saving Throws CON +8, WIS +8
Senses Passive Perception 15
Languages Common, Sphinx
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

cult sword: 2d6 range 5ft

cult bow: 2d8 range 10-30ft

celestial blast: 2d8 +4 range 5-10ft

Description

Leader of an unknown cult.

Lair and Lair Actions

The cult camp is oddly nice yet run down all the houses stink of blood and sweat from the hard work and sacrifices.

 

  • call the cult followers (roll a d20 if it lands on 20, 2 cult members assist the leader.)
teagansouthwick

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